Harvesting & Loot
Duodrone
A block-shaped constructs, with two spindly arms, two spindly legs, a small set of wings, a central eye, and a large mouth.
AC: 15
HP: 11
CR: .25
Size: M
Harvesting Note: If a modron is destroyed, its remains disintegrate and nothing is left to harvest.
Duodrone
Individual Treasure
18 sp
Random Roll: d100 = 52
|
d100 |
cp |
sp |
ep |
gp |
pp |
|
01-30 |
cp:
5d6 (17) |
sp:
— |
ep:
— |
gp:
— |
pp:
— |
|
31-60 |
cp:
— |
sp:
4d6 (14) |
ep:
— |
gp:
— |
pp:
— |
|
61-70 |
cp:
— |
sp:
— |
ep:
3d6 (10) |
gp:
— |
pp:
— |
|
71-95 |
cp:
— |
sp:
— |
ep:
— |
gp:
3d6 (10) |
pp:
— |
|
96-100 |
cp:
— |
sp:
— |
ep:
— |
gp:
— |
pp:
1d6 (3) |
Duodrone
Treasure Hoard
Coins: 1619 cp, 1111 sp, 109 gp
Art: 3 art objects worth 25 gp each
[1 Small gold bracelet, 2 Black velvet mask stitched with silver thread]Magic Items (2)
: [1 Cloak of Elvenkind, 1 Adamantine Armor (chain shirt)] Random Roll: d100 = 92
|
|
cp |
sp |
ep |
gp |
pp |
|
Coins |
cp:
6d6 x 100 (2100) |
sp:
3d6 x 100 (1050) |
ep:
— |
gp:
2d6 x 10 (70) |
pp:
— |
|
d100 |
Gems or Art Objects |
Magic Items |
|
01-06 |
Gems or Art Objects:
— |
Magic Items:
— |
|
07-16 |
Gems or Art Objects:
2d6 (7) 10 gp gems |
Magic Items:
— |
|
17-26 |
Gems or Art Objects:
2d4 (5) 25 gp art objects |
Magic Items:
— |
|
27-36 |
Gems or Art Objects:
2d6 (7) 50 gp gems |
Magic Items:
— |
|
37-44 |
Gems or Art Objects:
2d6 (7) 10 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table A |
|
45-52 |
Gems or Art Objects:
2d4 (5) 25 gp art objects |
Magic Items:
Roll 1d6 times on Magic Item Table A |
|
53-60 |
Gems or Art Objects:
2d6 (7) 50 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table A |
|
61-65 |
Gems or Art Objects:
2d6 (7) 10 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table B |
|
66-70 |
Gems or Art Objects:
2d4 (5) 25 gp art objects |
Magic Items:
Roll 1d6 times on Magic Item Table B |
|
71-75 |
Gems or Art Objects:
2d6 (7) 50 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table B |
|
76-78 |
Gems or Art Objects:
2d6 (7) 10 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table C |
|
79-80 |
Gems or Art Objects:
2d4 (5) 25 gp art objects |
Magic Items:
Roll 1d6 times on Magic Item Table C |
|
81-85 |
Gems or Art Objects:
2d6 (7) 50 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table C |
|
86-92 |
Gems or Art Objects:
2d4 (5) 25 gp art objects |
Magic Items:
Roll 1d6 times on Magic Item Table F |
|
93-97 |
Gems or Art Objects:
2d6 (7) 50 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table F |
|
98-99 |
Gems or Art Objects:
2d4 (5) 25 gp art objects |
Magic Items:
Roll 1d6 times on Magic Item Table G |
|
100 |
Gems or Art Objects:
2d6 (7) 50 gp gems |
Magic Items:
Roll 1d6 times on Magic Item Table G |
Duodrone
Equipment & Other Goods
Typically found on (or even "in" the creature)
This character usually carries: 1d4 Javelin
2 Javelins
[0 gp (quality: 0×, size: 1×, normally 5 sp)][2 lb.]
destroyed with a rustic wood shaft and a bronze tip
The tables below show how we determine an item's value and weight modifiers. The first table determines the item's value modifier based on its quality. The second table determines the item's value and weight modifiers based on the creature's size.
|
d100 |
% Chance |
Quality |
Value |
|
1-2 |
% Chance:
2% |
Quality:
Superb |
Value:
1.5× |
|
3-5 |
% Chance:
3% |
Quality:
Almost New |
Value:
1× |
|
6-55 |
% Chance:
50% |
Quality:
Low Quality (poorly made, high use) |
Value:
0.5× |
|
56-65 |
% Chance:
10% |
Quality:
Terrible Quality (cracked, warped) |
Value:
0.1× |
|
66-100 |
% Chance:
35% |
Quality:
Destroyed |
Value:
0× |
Creature's size and its value and weight modifiers.
|
Size |
Weight(x) |
Value(x) |
Note |
|
Tiny |
Weight(x):
¼× |
Value(x):
¼× |
Note:
Tiny creatures often carry very small weapons & armor, too small for other creature. |
|
Small |
Weight(x):
1× |
Value(x):
1× |
Note:
Small creatures tend to use smaller standard weapons, like daggers and shortswords, but it is the DM's discretion if the items are usable or have a modified weight/value. |
|
Medium |
Weight(x):
1× |
Value(x):
1× |
|
|
Large |
Weight(x):
1× |
Value(x):
1× |
Note:
Large creatures tend to use larger standard weapons, like greatswords and greatclubs, but it is the DM's discretion if the items are usable or have a modified weight/value. |
|
Huge |
Weight(x):
8× |
Value(x):
2× |
Note:
The increase in value is for the raw materials (as the items are way too large to be useful). |
|
Gargantuan |
Weight(x):
15× |
Value(x):
4× |
Note:
The increase in value is for the raw materials (as the items are way too large to be useful). |