Harvesting & Loot
Plasmoid Boss
Intelligent oozes that can alter their shape at will. Their amorphous bodies have a soft, malleable texture and can extrude up to five pseudopods. The are often transparent, with a bluish hue, with nerve clusters and nerve endings visible inside their body.
AC: 11
HP: 82
CR: 4
Size: L
Plasmoid Boss
Harvesting Table
Instructions: Because this creature is an
Ooze, the player should roll a
Investigation Check using the DCs in the table below. On a success, the player is able to harvest the item. On a failure, the item cannot be harvested (either because the character is not skilled enough, or because the item is ruined). The DM should note that many of the items have an expiration, and can not be sold or used after the expiration has passed.
Type: Ooze
Skill: Investigation
DC
Item
Description
Value
Weight
Exp.
Crafting
DC:
10
ITEM:
Plasmoid Ooze (vial)
DC:
10
The clear-blue ooze of a plasmoid is valued for its high electrical conductivity.
VALUE:
5 sp
WEIGHT:
1lb.
EXPIRE:
14 days
DC:
15
ITEM:
Plasmoid Nerve Cluster
DC:
15
It may be possible to collect the bundle of nerves that act as the plasmoid's brain. The nerve cluster may be used in various potions, but also has healing properties for restoring tissue.
VALUE:
2 gp
WEIGHT:
1lb.
EXPIRE:
2 days
Most crafting items have an acronym associated with it, such as "DMG". These acronyms refer to specific guide books. For example, "DMG" refers to the "Dungeon Master's Guide". The acronyms for HHH and HHH2 refer to Hamund's Harvesting Handbook, a homebrew harvesting guide that offers a variety of homebrew (not official) magic items. To view and purchase Hamund's Harvesting Handbook,
click here.
Plasmoid Boss
Individual Treasure
8 sp
Random Roll: d100 = 55
d100 |
cp |
sp |
ep |
gp |
pp |
01-30 |
cp:
5d6 (17) |
sp:
— |
ep:
— |
gp:
— |
pp:
— |
31-60 |
cp:
— |
sp:
4d6 (14) |
ep:
— |
gp:
— |
pp:
— |
61-70 |
cp:
— |
sp:
— |
ep:
3d6 (10) |
gp:
— |
pp:
— |
71-95 |
cp:
— |
sp:
— |
ep:
— |
gp:
3d6 (10) |
pp:
— |
96-100 |
cp:
— |
sp:
— |
ep:
— |
gp:
— |
pp:
1d6 (3) |
Plasmoid Boss
Treasure Hoard
Coins: 2689 cp, 1559 sp, 39 gp
Art: 4 art objects worth 25 gp each
[2 Carved bone statuette, 1 Silver ewer, 1 Embroidered silk handkerchief]Magic Items (3)
: [1 Misty Step Scroll (Level 2), 2 Potion of Healing (2d4 + 2)] Random Roll: d100 = 46
|
cp |
sp |
ep |
gp |
pp |
Coins |
cp:
6d6 x 100 (2100) |
sp:
3d6 x 100 (1050) |
ep:
— |
gp:
2d6 x 10 (70) |
pp:
— |
d100 |
cp:
Gems or Art Objects |
sp:
— |
ep:
Magic Items |
|
|
01-06 |
cp:
— |
|
ep:
— |
|
|
07-16 |
cp:
2d6 (7) 10 gp gems |
|
ep:
— |
|
|
17-26 |
cp:
2d4 (5) 25 gp art objects |
|
ep:
— |
|
|
27-36 |
cp:
2d6 (7) 50 gp gems |
|
ep:
— |
|
|
37-44 |
cp:
2d6 (7) 10 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table A |
|
|
45-52 |
cp:
2d4 (5) 25 gp art objects |
|
ep:
Roll 1d6 times on Magic Item Table A |
|
|
53-60 |
cp:
2d6 (7) 50 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table A |
|
|
61-65 |
cp:
2d6 (7) 10 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table B |
|
|
66-70 |
cp:
2d4 (5) 25 gp art objects |
|
ep:
Roll 1d6 times on Magic Item Table B |
|
|
71-75 |
cp:
2d6 (7) 50 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table B |
|
|
76-78 |
cp:
2d6 (7) 10 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table C |
|
|
79-80 |
cp:
2d4 (5) 25 gp art objects |
|
ep:
Roll 1d6 times on Magic Item Table C |
|
|
81-85 |
cp:
2d6 (7) 50 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table C |
|
|
86-92 |
cp:
2d4 (5) 25 gp art objects |
|
ep:
Roll 1d6 times on Magic Item Table F |
|
|
93-97 |
cp:
2d6 (7) 50 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table F |
|
|
98-99 |
cp:
2d4 (5) 25 gp art objects |
|
ep:
Roll 1d6 times on Magic Item Table G |
|
|
100 |
cp:
2d6 (7) 50 gp gems |
|
ep:
Roll 1d6 times on Magic Item Table G |
|
|
Plasmoid Boss
Trinkets
1 brass pendant with the symbol of an unknown constellation
Random Roll: 1d20 = 2
1
1 wineskin of sweet, clear blue wine
5 lb.
5 sp
2
1 brass pendant with the symbol of an unknown constellation
--
1 gp
3
1 small wood carving of an amorphous figure splitting in two
1 lb.
5 sp
4
1 list of places to visit; some have been crossed off
1 lb.
2 sp
5
1 pouch full of small, thin iron rings
--
1 gp
6
1 glass bracelet with bulbous designs, that reflect light in all directions
1 lb.
1 gp
7
1 box with three small vials, each with a clear blue fluid (similar to the creature's color)
--
5 sp
8
1 gelatinous cube, that is red at night, and blue during the day
1 lb.
1 gp
9
1 small net, about 1 foot wide, made of a clear wire
--
5 sp
10
1 pouch full of small cups, each a different size and shape
--
2 sp
11
1 jar of dark-brown dirt
3 lb.
2 gp
12
1 roll of gauze, 5 ft
1 lb.
2 sp
13
1 2-foot long, iron pipe, with a 1-inch hole. The pipe is engraved with images of plasmoids squeezing through small areas
1 lb.
5 sp
14
1 steel medallion, forged into an amorphous odd shape
--
5 sp
15
1 rough sponge, about 8 inches wide
--
5 sp
16
1 glob of used sealing wax, molding into a humanoid form
--
1 sp
17
1 crystal shard, with what appears to be floating amorphous blobs inside
1 lb.
1 gp
18
1 map of an unknown area, with important landmarks marked
1 lb.
3 sp
19
1 small pouch of gunpowder
1 lb.
1 gp
20
1d4 gelatinous blue rations
2 lb.
5 sp
ADVERTISING - PLEASE SUPPORT THIS SITE