The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Drawmij's Instant Summons

Level 6 •
Conjuration (Ritual
)

Casting Time: 1 minute
Range: Touch
Components: V, S, M
Duration: Until dispelled
You touch an object weighing 10 pounds or less whose longest dimension is 6 feet or less. The spell leaves an invisible mark on its surface and invisibly inscribes the name of the item on the sapphire you use as the material component. Each time you cast this spell, you must use a different sapphire.

At any time thereafter, you can use your action to speak the item's name and crush the sapphire. The item instantly appears in your hand regardless of physical or planar distances, and the spell ends.

If another creature is holding or carrying the item, crushing the sapphire doesn't transport the item to you, but instead you learn who the creature possessing the object is and roughly where that creature is located at that moment.

Dispel magic or a similar effect successfully applied to the sapphire ends this spell's effect.
Material Component: a sapphire worth 1,000gp
Verbal Component: Dwarmi Invito Statim

Class: Wizard

Tags: Detection, Teleportation

Source: Player's Handbook [5th Edition] (page 235)

View Drawmij's Instant Summons Spell Card (New Window? )

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