The Thieves Guild
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Spells & Rituals

Finger of Death

Level 7 •
Necromancy

Casting Time: 1 action
Range: 60 ft
Components: V, S
Duration: Instantaneous
Damage Type: Necrotic

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
Verbal Component: Digitus di Mortuus
Verbal Component (Alternative): From this finger, send forth great pain, necrosis flow and raise if slain.

Classes: Sorcerer, Warlock, Wizard

Domain: Suffering

Tags: Creation, Damage

Source: Player's Handbook [5th Edition] (page 241)

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