The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Jump

Level 1 •
Transmutation

Casting Time: 1 action
Range: Touch
Components: V, S, M
Duration: 1 minute
You touch a creature. The creature's jump distance is tripled until the spell ends.
Material Component: a grasshopper's hind leg
Verbal Component: Potentia Salire
Verbal Component (Alternative): Aid this leap, jump far and high; give a boost into the sky.

Classes: Druid, Ranger, Sorcerer, Wizard, Rogue, Artificer

Domain: Travel

Tags: Movement

Source: Player's Handbook [5th Edition] (page 254)

View Jump Spell Card (New Window? )

Return to Previous Page


ADVERTISING - PLEASE SUPPORT THIS SITE
ADVERTISING - PLEASE SUPPORT THIS SITE

Shop D&D Goodies

ADVERTISING - PLEASE SUPPORT THIS SITE
Visit the Thieves Guild for more Resources
www.thievesguild.cc