The Thieves Guild
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Spells & Rituals

Meteor Swarm

Level 9 •
Evocation

Casting Time: 1 action
Range: 1 mile (
*)
Components: V, S
Duration: Instantaneous
Damage Type: Fire

Save: Dexterity
Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 20d6 fire damage and 20d6 bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.

The spell damages objects in the area and ignites flammable objects that aren't being worn or carried.
Verbal Component: Maxima Tempestas Ignis Petram
Verbal Component (Alternative): Rock of heaven, and fire form, plummet and smite, a meteor swarm.

Classes: Sorcerer, Wizard

Domain: Earth

Tags: Damage

Source: Player's Handbook [5th Edition] (page 259)

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