The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Swift Quiver

Level 5 •
Transmutation

Casting Time: 1 bonus action
Range: Touch
Components: V, S, M
Duration: Concentration
, up to 1 minute
You transmute your quiver so it produces an endless supply of nonmagical ammunition, which seems to leap into your hand when you reach for it.

On each of your turns until the spell ends, you can use a bonus action to make two attacks with a weapon that uses ammunition from the quiver. Each time you make such a ranged attack, your quiver magically replaces the piece of ammunition you used with a similar piece of nonmagical ammunition. Any pieces of ammunition created by this spell disintegrate when the spell ends. If the quiver leaves your possession, the spell ends.
Material Component: a quiver containing at least one piece of ammunition
Verbal Component: Imbuo Pharetra Cuum Medeis
Verbal Component (Alternative): Magic power, help to deliver, ammunition from this swift quiver.

Class: Ranger

Tags: Buff

Source: Player's Handbook [5th Edition] (page 279)

View Swift Quiver Spell Card (New Window? )

Return to Previous Page


Heraldry & Graphic Pack Kickstarter Example Image
Heraldry & Graphic Pack Kickstarter
Support our project, support this site, and get over 1900 images.
View Intro Video Email Signup
Heraldry & Graphic Pack Kickstarter
Heraldry & Graphic Pack Kickstarter Example Image

Support Our Kickstarter

Support our project, support this site, and get over 1900 images.
View Intro Video
Email Signup
ADVERTISING - PLEASE SUPPORT THIS SITE