The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Water Breathing

Level 3 •
Transmutation (Ritual
)

Casting Time: 1 action
Range: 30 ft
Components: V, S, M
Duration: 24 hours
This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.
Material Component: a short reed or piece of straw
Verbal Component: Respiratio Aqua
Verbal Component (Alternative): Help stave off, a suffocating death, imbue these lungs with watery breath.

Classes: Druid, Ranger, Sorcerer, Wizard, Rogue, Artificer

Domain: Water

Tags: Buff

Source: Player's Handbook [5th Edition] (page 287)

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