The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Chaos Bolt

Level 1 •

Casting Time: 1 action
Range: 120 ft
Components: V, S
Duration: Instantaneous
Damage Type: Random

You hurl an undulating, warbling mass of chaotic energy at one creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 damage. Choose one of the d8s. The number rolled on that die determines the attack's damage type: (1) Acid, (2) Cold, (3) Fire, (4) Force, (5) Lightning, (6) Poison, (7) Psychic, (8) Thunder.

If you roll the same number on both d8s, the chaotic energy leaps from the target to a different creature of your choice within 30 feet of it. Make a new attack roll against the new target, and make a new damage roll, which could cause the chaotic energy to leap again. A creature can be targeted only once by this mass of chaotic energy.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, each target takes extra damage of the type rolled. The extra damage equals 1d6 for each slot level above 1st.
Verbal Component: Confringo Chao Potentia
Verbal Component (Alternative): I conjure forth, an chaotic blast; Shoot at my foes, and fire fast!

Class: Sorcerer

Domain: Chaos

Tags: Damage

Source: Xanathar's Guide to Everything (page 151)

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