The Thieves Guild
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Spells & Rituals

Infestation

Conjuration Cantrip

Casting Time: 1 action
Range: 30 ft
Components: V, S, M
Duration: Instantaneous
Damage Type: Poison

Save: Constitution
You cause mites, fleas, and other parasites to appear momentarily on one creature you can see within range. The target must succeed on a Constitution saving throw or take 1d6 piercing damage. If the target takes any of that damage, the target moves 5 feet in a random direction. Roll a d8 for the direction: 1, north; 2, northeast; 3, east; 4, southeast; 5, south; 6, southwest; 7, west; or 8, northwest.

The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Material Component: a living flea
Verbal Component: Sie Nimbus Infestare
Verbal Component (Alternative): A plague of bugs, a wriggling batch. Creep and crawl, itch and scratch;

Classes: Druid, Sorcerer, Warlock, Wizard, Rogue

Tags: Damage, Summoning

Source: Xanathar's Guide to Everything (page 158)

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