The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Control Flames

Transmutation Cantrip

Casting Time: 1 action
Range: 60 ft (
*)
Components: S
Duration: Instantaneous / 1 hour
You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
  • You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location.
  • You instantaneously extinguish the flames within the cube.
  • You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.
  • You cause simple shapes — such as the vague form of a creature, an inanimate object, or a location — to appear within the flames and animate as you like. The shapes last for 1 hour.


If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Classes: Druid, Sorcerer, Wizard, Rogue

Domain: Fire

Source: Elemental Evil Player's Companion (page 16)
Also found in Xanathar’s Guide to Everything

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