The Thieves Guild
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Spells & Rituals

Investiture of Stone

Level 6 •
Transmutation

Casting Time: 1 action
Range: Self
Components: V, S
Duration: Concentration
, up to 10 minutes
Save: Dexterity
Conditions: Prone

Until the spell ends, bits of rock spread across your body, and you gain the following benefits:
  • You have resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
  • You can use your action to create a small earthquake on the ground in a 15-foot radius centered on you. Other creatures on that ground must succeed on a Dexterity saving throw or be knocked prone.
  • You can move across difficult terrain made of earth or stone without spending extra movement. You can move through solid earth or stone as if it was air and without destabilizing it, but you can't end your movement there. If you do so, you are ejected to the nearest unoccupied space, this spell ends, and you are stunned until the end of your next turn.
Verbal Component: Sei Vestem Petra

Classes: Druid, Sorcerer, Warlock, Wizard

Domain: Earth

Tags: Movement, Warding

Source: Elemental Evil Player's Companion (page 19)
Also found in Xanathar’s Guide to Everything

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