The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals


Level 5 •

Casting Time: 1 action
Range: 120 ft
Components: V, S, M
Duration: Concentration
, up to 1 minute
Damage Type: Bludgeon

Save: Strength
A mass of 5-foot-deep water appears and swirls in a 30-foot radius centered on a point you can see within range. The point must be on ground or in a body of water. Until the spell ends, that area is difficult terrain, and any creature that starts its turn there must succeed on a Strength saving throw or take 6d6 bludgeoning damage and be pulled 10 feet toward the center.
Material Component: paper or leaf in the shape of a funnel
Verbal Component: Sie Violentia Aqua Tempestas

Class: Druid

Domain: Storm, Water

Tags: Damage

Source: Elemental Evil Player's Companion (page 20)
Also found in Xanathar’s Guide to Everything

View Maelstrom Spell Card (New Window? )

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