The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Shape Water

Transmutation Cantrip

Casting Time: 1 action
Range: 30 ft (5 ft
)
Components: S
Duration: Instantaneous / 1 hour
You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
  • You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn't have enough force to cause damage.
  • You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
  • You change the water's color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
  • You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.

If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Classes: Druid, Sorcerer, Wizard, Rogue

Domain: Water

Source: Elemental Evil Player's Companion (page 21)
Also found in Xanathar’s Guide to Everything

View Shape Water Spell Card (New Window? )

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