The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Chromatic Orb

Level 1 •
Evocation

Casting Time: 1 action
Range: 90 ft
Components: V, S, M
Duration: Instantaneous
Damage Type: Multiple

You hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poison, or thunder for the type of orb you create, and then make a ranged spell attack against the target. If the attack hits, the creature takes 3d8 damage of the type you chose.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Material Component: a diamond worth at least 50gp
Verbal Component: Orbis Chromaticus
Verbal Component (Alternative): Thrice around this gem I ward, and cast from it, this chromatic orb.

Classes: Sorcerer, Wizard, Rogue

Tags: Damage

Source: Player's Handbook [5th Edition] (page 221)

View Chromatic Orb Spell Card (New Window? )

Return to Previous Page


ADVERTISING - PLEASE SUPPORT THIS SITE
ADVERTISING - PLEASE SUPPORT THIS SITE

Shop D&D Goodies

ADVERTISING - PLEASE SUPPORT THIS SITE
Visit the Thieves Guild for more Resources
www.thievesguild.cc