The Thieves Guild
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Spells & Rituals

Incinerate

Level 5 •
Evocation

Casting Time: 1 action
Range: 120 ft
Components: V, S, M
Duration: Instantaneous
Damage Type: Fire

Save: Dexterity
User Created: This is an unofficial, user-created spell.
Check with your DM about using this spell.
Crimson flames briefly engulf a target that you can see within range. A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 8d10 fire damage. If this damage reduces the target to 0 hit points, it is burnt to a pile of ashes.

A creature destroyed this way and everything it is wearing and carrying, except magic items, are reduced to a pile of ashes. The creature can be restored to life only by means of a True Resurrection or a Wish spell.

This spell automatically burns up a Large or smaller non-magical object. If the target is a Huge or larger object, this spell burns up a 10-foot-cube portion of it. A magic item is unaffected by this spell.
At Higher Levels
When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d10 for each slot level above 5th.
Material Component: ashes
Verbal Component: Incendio Uro

Classes: Druid, Warlock

Domain: Fire

Tags: Damage

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