The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Mental Barrier

Level 2 •
Abjuration

Casting Time: 1 reaction
Range: Self
Components: V
Duration: 1 round
Save: Intelligence, Wisdom, Charisma
You protect your mind with a wall of looping, repetitive thought. Until the start of your next turn, you have advantage on Intelligence, Wisdom, and Charisma saving throws, and you have resistance to psychic damage.

Note: You take your reaction when you are forced to make an Intelligence, a Wisdom, or a Charisma saving throw.
Classes: Bard, Sorcerer, Warlock, Wizard, Rogue

Tags: Buff, Psionic, Warding

Source: Unearthed Arcana

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