The Thieves Guild
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Spells & Rituals

Summon Undead

Level 3 •
Necromancy

Casting Time: 1 action
Range: 90 ft
Components: V, S, M
Duration: Concentration
, up to 1 hour
You call forth an undead spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Undead Spirit stat block. When you cast the spell, choose the creature’s form: Ghostly, Putrid, or Skeletal. The spirit resembles an undead creature with the chosen form, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell's level appears in the stat block.
Material Component: a gilded skull worth at least 300 gp
Verbal Component: Invito Nomortuus
Verbal Component (Alternative): Wake and rise, oh spirit of the death; Aid, protect, and do as I saith.

Classes: Warlock, Wizard

Domain: Death

Tags: Summoning

Source: Tasha's Cauldron of Everything (page 114)

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