The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Raulothim's Psychic Lance

Level 4 •
Enchantment

Casting Time: 1 action
Range: 120 ft
Components: V
Duration: Instantaneous
Damage Type: Psychic

Save: Intelligence
Conditions: Incapacitated

You unleash a shimmering lance of psychic power from your forehead at a creature that you can see within range. Alternatively, you can utter a creature's name. If the named target is within range, it becomes the spell's target even if you can't see it. If the named target isn't within range, the lance dissipates without effect.

The target must make an Intelligence saving throw. On a failed save, the target takes 7d6 psychic damage and is incapacitated until the start of your next turn. On a successful save, the creature takes half as much damage and isn't incapacitated.
At Higher Levels
When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
Verbal Component: Potens Mentis Gladius
Verbal Component (Alternative): A blast of power from my mind; a psychic shock to rend and bind

Classes: Bard, Sorcerer, Warlock, Wizard

Domain: Mentalism, Mind

Tags: Psychic, psionic, mind, metalism

Source: Fizban's Treasury of Dragons (page 21)

View Raulothim's Psychic Lance Spell Card (New Window? )

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