Spells & Rituals
Cure Wounds
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
Verbal Component:
Sanentur Vulneras
Verbal Component (Alternative):
(Insert name of Deity) aid me! I beseech thee to cure these wounds.
Classes: Bard, Cleric, Druid, Paladin, Ranger, Artificer
Domain: Life
Tags: Healing
Source: Player's Handbook [5th Edition] (page 230)
View Cure Wounds Spell Card
(New Window? )
Return to Previous Page
ADVERTISING - PLEASE SUPPORT THIS SITE