The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Faerie Fire

Level 1 •

Casting Time: 1 action
Range: 60 ft (20 ft
Components: V
Duration: Concentration
, up to 1 minute
Save: Dexterity
Conditions: Invisible

Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.

Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.
Verbal Component: Ignis Nympharum
Verbal Component (Alternative): Oh wondrous sprites, I bid thee conspire, surround this place with thy faerie fire.

Classes: Bard, Druid, Artificer

Domain: Light

Tags: Debuff

Source: Player's Handbook [5th Edition] (page 239)

View Faerie Fire Spell Card (New Window? )

Return to Previous Page