Spells & Rituals
Hail of Thorns
Casting Time: 1 bonus action
Range: Self
Components: V
Duration: Concentration
, up to 1 minute
Damage Type: Piercing
Save: Dexterity
The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effect of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.
If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6 d10).
Verbal Component:
Tempestas di Spinas
Verbal Component (Alternative):
Nature infuse and death do spawn, rain down on my foes a hail of thorns.
Class: Ranger
Domain: Nature
Tags: Damage
Source: Player's Handbook [5th Edition] (page 249)
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