The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Light

Evocation Cantrip

Casting Time: 1 action
Range: Touch (20 ft
*)
Components: V, M
Duration: 1 hour
Save: Dexterity
You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.

If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.
Material Component: a firefly or phosphorescent moss
Verbal Component: Luminas
Verbal Component (Alternative): By these words the darkness I smite and summon forth this radiant light.

Classes: Bard, Cleric, Sorcerer, Wizard, Rogue, Artificer

Domain: Light

Tags: Creation, Utility

Source: Player's Handbook [5th Edition] (page 255)

View Light Spell Card (New Window? )

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