Spells & Rituals
Mage Armor
Casting Time: 1 action
Range: Touch
Components: V, S, M
Duration: 8 hours
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
Material Component:
a piece of cured leather
Verbal Component:
Expecto Medeis Armatus
Verbal Component (Alternative):
I summon magic to aid and protect, armor of steel to help deflect.
Classes: Sorcerer, Wizard, Rogue
Domain: Strength
Tags: Buff, Warding
Source: Player's Handbook [5th Edition] (page 256)
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