The Thieves Guild
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Spells & Rituals

Animal Friendship

Level 1 •
Enchantment

Casting Time: 1 action
Range: 30 ft
Components: V, S, M
Duration: 24 hours
Save: Wisdom
Conditions: Charmed

This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.
Material Component: a morsel of food
Verbal Component: Amicus con Bestia
Verbal Component (Alternative): Beasts I say, to my will bend, hearken now and be my friend

Classes: Bard, Druid, Ranger, Rogue

Domain: Nature

Tags: Social

Source: Player's Handbook [5th Edition] (page 212)

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