The Thieves Guild
A Collection of D&D 5e Resources
Spells & Rituals

Grip of Chaos

Level 6 •
Illusion

Casting Time: 1 action
Range: 60 ft
Components: S
Duration: Concentration
, up to 1 minute
Save: Wisdom
Conditions: Charmed

User Created: This is an unofficial, user-created spell.
Check with your DM about using this spell.
Colors and bodies swirl as the mind has difficulty pinning down a target. You target a single visible creature, within range, and must maintain concentration for the spell to be effective. Whenever the creature attempts to cast a spell, make an attack or use a targeted ability, they need to make a Wisdom save. On failure, a new target in range is randomly selected (friend or foe, including you if you are in range). On a successful save, the creature's target does not change.

The spell ends when the caster ceases concentration or when the duration is over. So, if the creature succeeds his save, it will need to make another save next round (as long as concentration is held, and duration is still in effect).
Classes: Bard, Sorcerer, Warlock, Wizard

Domain: Chaos

Source: Magic from the Multiverse

View Grip of Chaos Spell Card (New Window? )

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