The Thieves Guild
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Spells & Rituals

Sanctuary

Level 1 •
Abjuration

Casting Time: 1 bonus action
Range: 30 ft
Components: V, S, M
Duration: 1 minute
Save: Wisdom
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.

If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
Material Component: a small silver mirror
Verbal Component: Tribuo Adytum
Verbal Component (Alternative): (Insert name of Deity) send aid to your emissary, please provide holy sanctuary.

Classes: Cleric, Artificer

Domain: Protection

Tags: Buff, Warding

Source: Player's Handbook [5th Edition] (page 272)

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