Estimated Value (Sane Cost Guide): 8,000 gp
DMG Value: 5,001 gp - 50,000 gp
You gain a +2 bonus to attack and damage rolls made with this magic weapon.
The sword has 1d8 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
|Greatsword||Martial Melee||2d6 slashing||6 lb.||Heavy, two-handed|
|Longsword||Martial Melee||1d8 slashing||3 lb.||Versatile (1d10)|
|Rapier||Martial Melee||1d8 piercing||2 lb.||Finesse|
|Scimitar||Martial Melee||1d6 slashing||3 lb.||Finesse, light|
|Shortsword||Martial Melee||1d6 piercing||2 lb.||Finesse, light|
Source: DMG p183