Moloch's Hell Hammer
Weapon (warhammer), legendary (requires attunement)
Weight: 8 lb.
Estimated Value (Sane Cost Guide): 200,000 gp
This is an unofficial homebrew magic item. It is up to the DM if they wish to allow the item to be used in a campaign.
Moloch's Hell Hammer is a magical war hammer, with a blackened head engraved with images of devils wreathed in flames. The hammer is magically crafted using the hooves of the archdevil Moloch (which can only be harvested once he is killed). The hooves are magically reshaped and engraved with images of hell while a long hilt, made of hell-forged steel, is magically enchanted. The two are combined during a ritual where the two pieces are submerged in the river Styx. Once complete, the warhammer is a symbol of the fiery depths of hell.
While wielding the warhammer, you get the following powers:
- You get a +3 bonus to attack and damage rolls using this warhammer.
- The warhammer has 9 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 fire damage. The warhammer regains 1d6 + 3 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the warhammer loses this one ability. The warhammer can never exceed more than 9 charges.
- You have resistance to fire damage.
- You can speak, read, and write Infernal.
Moloch's Hell Hammer is a powerful magic item, that should only be given to powerful characters. As such, this item should only be awarded to a high level party that has defeated Moloch (a high level archdevil).
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