Law & Punishment Fantasy Legal Doctrines
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Law & Punishment

Dwarvish Community Laws
Traditionally, in most campaign worlds, dwarves tend to be hard working and militaristic. They are diligent workers that are dedicated to the growth of the community. They also value honor and are very strict to those that break their oath. As such, below are several laws that an elvish community may ask travelers and diplomats to respects.

Mountainhome Laws

Murder (Causing the death of another is not tolerated) - Death. Head smashed with a war hammer.
Treason (Crimes that threaten the kingdom and all those under the mountain) - Death. Head smashed with a war hammer.
Cowardice (Cowardly acts in battle bring shame) - Demotion or lose of rank and/or title.
Oath Breaking (An oath to the gods must never be broken) - Dwarves are expected to attone by serving as an indentured servant to the temple for a full year. All others are shuned and exiled.
Vandalism (Damaging property, stonework or sculpture) - 100 gp fine, plus the cost of the damage.
Petty Theft (Taking property belonging to others) - 25 gp fine, and the criminal must carry around a 50 lb rock for a tenday.
Grand Theft (Theft of high valued property or family relics) - 500 gp fine, and the criminal must work in the mines for a year.
Arcane Influence or Harm (The casting of spells to harm or influence others) - Punishment varies, based on the repercussions. Punishments can include a fine, indentured servitude or exile.
If a fine can't be paid, additional time of indentured servitude will be added as punishent.


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